@Fritz_Fokker I agree that without passing it would be harder to do a normal flagrun and score. But let's not forget, actually no passing at all has been the standard for like always, and Rugby has just simplified the game immensely. It's not surprising that experimenting to change that might upset lots of people who didn't ever play ictf like it was meant to be played.
However this isn't the end-all be-all. Many nice suggestions have arisen in this thread, and I'm eager to try those out as well, soon.
Right now the rules have been adapted to suggestions again and go as followed:
- a set max-passing distance depending on map size, but possible into all directions
- the flagholder now sees everyone he can pass to with an overhead indicator
Maybe this already works better than before, maybe it doesn't. If all goes wrong everything can still be changed back as well. While I see that everyone is very passionate about their preferences, I don't think personal attacks will help either of our cases, so let's be patient and keep trying out new stuff instead